Mario + Rabbids Kingdom Battle Donkey Kong Adventure – Easy Allies Review


Last year’s marriage of Ubisoft’s Rabbids
and Nintendo’s Mario series produced one of the most unique, surprising,
and amazing crossover games we’ve ever seen. Mario + Rabbids Kingdom Battle dazzles
with its unique take on the strategy RPG genre, and it’s back for another round
with the new story DLC update, Donkey Kong Adventure. In this side-story, Rabbid Kong, along with Peach Rabbid, are sucked into another dimension – the world of Donkey Kong. Spread across four different zones
filled with plenty of puzzles and secrets, you team up with Nintendo’s iconic primate
and the Rabbid version of the original Kong, Cranky, to take on hordes of enemies under the control
of Rabbid Kong. This new mode does not share its progress with the main campaign, so you can easily jump in right away. At times, it feels like it could qualify
as a stand alone sequel and it is easily worth the $19.99 investment
for the Mario + Rabbids season pass required to gain access to the DLC. While Peach Rabbid handles much the same as before, allowing veterans
to easily get back into the swing of things, Cranky Rabbid and Donkey Kong come
with some unique abilities to spice things up. Donkey Kong can pick up any enemy, ally,
or even various objects on the map, carry them around, and hurl them like projectiles. Meanwhile, Cranky can perform a devastating attack when launched into the air by unleashing a wide spread shot from his weapon. On top of the new abilities,
there are new enemy types to contend with that will push you further than before, as well as different objectives
that really up the intensity factor like having to prevent enemies from reaching a goal within a certain amount of turns. Things don’t get quite as challenging as the later portions of the main campaign, but it’s also no pushover. Not all of the new additions are for the better,
though, as the new mini-bosses are a bit of a letdown. They don’t feel all that unique compared
to the same type of encounters in the main campaign, and the ones in the DLC
are too similar in style to each other. The main enemy simply runs away whenever attacked and summons more support units every so often
to keep you distracted. It’s a rinse and repeat formula that gets old fast. While some of the technical issues
from the main campaign have been ironed out, a few still remain, like the spotty performance
every now and then when navigating the worlds. However, the game still looks great and boasts some of the most impressive visuals on the Switch hardware. The soundtrack makes great use
of classic Donkey Kong tunes and sound bytes that are sure to deliver a jolt of nostalgia
each time you hear those famous notes. Donkey Kong Adventure clocks in at around 3-4 hours just to complete the story, though you can add on another few hours if you’re trying to do everything the DLC has to offer. It’s every bit as good as the main campaign, yet it manages to work in some new additions
and surprises to keep things fresh. Even if you have no interest in the other components
of the Mario + Rabbids season pass, Donkey Kong Adventure is easily worth the price,
and it’s the next best thing to a proper sequel. Easy Allies Reviews are made possible
by generous viewers just like you. If you like what you see, check out to help us make more. For just $1 a month, you can gain access to weekly updates, spoiler discussions, and exclusive shows.


22 Responses

  1. General Woofles

    July 17, 2018 5:56 pm

    I need to get back to this DLC. Got side tracked with Mario Tennis and then Octopath Traveler showed up and well… I won't be getting back to it anytime soon.

  2. Defeated_Hero

    July 17, 2018 6:31 pm

    Excellent DLC, finished it a couple of days ago. Took me rather 8-10 hours (without doing the post-game challenges) than Damiani's stated 3-4 hours to complete it, but apart from that I fully agree with the review. Even if you're usually not into strategy games, this game is worth a look.

  3. Dizcrowell

    July 17, 2018 8:45 pm

    The DLC is absolutely worth your money. I never beat the main campaign but this expansion is 🔥

  4. King Luigi

    July 17, 2018 9:10 pm

    While it's technically true that "it doesn't share progress with the main campaign"
    it's important to note, that you DO need to have finished World 1 from it
    in at least 1 save file to access the DK Adventure in the 1st place.

  5. Mr. Lomin

    July 17, 2018 9:12 pm

    After watching this review. I keep refreshing for this week's episode of Friendcode. As a only Switch gamer and lifelong (20 years) Nintendo fan I am always craving for EZA Nintendo related content.

  6. NintendoFreakX

    July 19, 2018 4:20 am

    Can you please do a review for captain toad's treasure tracker and octopath traveler?

  7. Kelvin Hartanto

    July 20, 2018 7:59 am

    You didn't put the reviewers and video editors' name in the video but you did in the YT video description :p

  8. Brian Woo

    July 22, 2018 4:59 am

    Man I need to get back to Mario+Rabbids, but Dragon Quest Builders is just too addicting atm.

  9. Phan Tom

    February 12, 2019 1:23 pm

    I hope people can understand that rabbids, while humor is questionable, the Gabe's are solid and can be fun. But no people like Alax and Alpharad still see them as stupid…


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